![]() Really, I was shocked to see how many were already done, especially by fans. Developed by Seth Robinson, a teenager with a bare minimum of programming knowledge, Legend Of The Red Dragon was an extremely popular example of the Door Game, a sub-genre of social gaming that grew out of a desire to cultivate a community around online bulletin board services. Those are two that jump out at me that (it appears) haven’t been done yet. ![]() Admittedly, I haven’t played the game in a while, but I remember it painting a great picture of the environment you were in, and I think something like that would come naturally to a Zelda-themed version. What about: Zelda Jumangi? I feel like it could almost take notes from Adventures of Link, with random events taking place as you make your way to Hyrule Castle. I’m going to go out on a tree branch here, so hear me out: Zelda Apples to Apples. “_ is the one thing Link won’t tell anyone - even Navi,” would be the equivalent of a “green card” and things from Zelda like “Bolson’s Hairdresser” could be the an example of a “red card.” However, I think this is just scratching the surface of what games we can add a Hyrulean spin to.
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